1.5
Contemporary Technology
What is Cloud Computing?
Cloud
Computing means storing and accessing data and programs over the internet
instead of computer’s hard drive.
Examples of Cloud Computing
a)
Drop box, Face
book, Gmail
b)
Google Drive, Apple iCloud
c)
Google Photos, Online Photoshop
d)
YouTube
Uses of Cloud Computing
a)
Store, backup and recover data
b)
Host websites and blogs
c)
Make communication and send emails
d)
Deliver on demand software services
Advantages of Cloud Computing
a)
It allows
to quickly and easily access, store information anywhere, anytime in the whole
world, using an internet connection.
b)
It is easier to get back-up and restore the data.
c)
It reduces both
hardware and software maintenance costs for organizations.
d)
Data is securely stored and handled.
Disadvantages of Cloud Computing
a) If
there is no good internet connectivity, the
data cannot be accessed.
b) There
may be a chance of organization's information being hacked by hackers while transmitting.
c) The
cloud providers may sometimes face technical problems such as loss of power, low
Internet connectivity etc.
d) Cloud computing companies fail to
provide proper support to the customers.
Types of cloud computing services
Infrastructure as a Service (IaaS): Customer can use processing,
storage, networking, and other computing resources from cloud service providers
to run their software system.
Software as a Service (SaaS): Customer subscribes the
software services from a
vendor for an annual subscription fee or
sometimes free and use it over Internet.
Services like Gmail, Google Drive, Office 365
are some of the examples of SaaS.
Platform as a Service (PaaS): Customer use infrastructure
and programming tools and environment supported by the vendors to develop their
own applications.
IBM
provides Bluemix for software development and testing on its cloud.
Types of Cloud
Public
cloud
Private
cloud
Hybrid
cloud
Artificial
intelligence
Artificial intelligence (AI) is an
area of computer science that emphasizes the creation of intelligent machines
that work and reacts like humans.
John McCarthy coined the term
Artificial Intelligence in the year 1955.
Applications of AI
a)
Gaming − AI plays crucial role in strategic games such as
chess, poker, tic-tac-toe, etc., where machine can think of large number of possible
positions.
b)
Natural Language Processing − It is possible to interact with the computer that
understands natural language spoken by humans.
c)
Expert Systems − There are some applications which integrate machine,
software, and special information to impart reasoning and advising. They
provide explanation and advice to the users. (for example, some expert systems
help doctors diagnose diseases based on symptoms)
d)
Intelligent Robots − Robots are able to perform the tasks given by a
human.
They are capable of learning from their mistakes and they
can adapt to the new environment.
Examples of AI
a)
Siri / Alexa- both use AI to help you complete
tasks or answer questions on your mobile devices.
b)
Netflix / Youtube - uses advanced predictive technology to suggest shows
based on your viewing preferences or rating.
c)
Facebook Feed
- filter content that is most likely to be of interest to the particular
Facebook user and predict what they will want to see.
Virtual
Reality
An artificial environment created
with computer hardware and software and presented to the user in such a way that it appears and feels like a
real environment.
Application areas of VR
a)
It can be used in medical studies to enable students to know
the human body structure.
b)
It can be used in scientific research laboratories so that
scientist can easily research on a specific topic.
c)
It can be used in driving schools as it give a real look of
roads and traffic.
d)
It can be used in military training for the soldiers to get
familiar with different areas in the battlefield.
E-Governance
E-Governance is a set of services provided by
the government to public via electronic media
especially using Internet..
The
basic purpose of e-governance is to simplify processes for all, i.e.
government, citizens, businesses, etc. at National, State and local levels.
An
ordinary citizen gets the government facility through the internet.
Models of E-Governance
a)
Government-to-Citizen(G2C)
b)
Government-to-business (G2B)
c)
Government-to-Government (G2G)
d)
Government-to-Employee (G2E)
Government-to-Citizen(G2C)
a)
G2C-is transaction between the government to citizens.
b)
It includes online registration of birth/ death/marriage
certificates, filling of income taxes, electricity bills, license renewals etc.
Government-to-business (G2B)
a)
G2B it is the transaction between government to business.
b)
It includes online application forms, renewing licenses,
registration etc.
Government-to-Government (G2G)
a)
G2G it is the transaction between government to government.
b)
It provides safe and secure inter-relationship between
domestic or foreign government.
Government-to-Employee (G2E)
a)
G2E it is the transaction between government to employee.
b)
G2E aims to bring employees together and improvise knowledge
sharing.
Advantages
of E-Governance
a)
Increased convenience for public and businesses to services
of government.
b)
High transparency
c)
Corruption will be reduced.
d)
Expanded reach of government to all public
Disadvantages
of E-Governance
a)
Loss of
Interpersonal Communication
b)
The setup cost is very high and the machines have to be
regularly maintained.
c)
People who doesn’t know how to operate computers and smart
phones will be very difficult for them to access and understand.
d)
There is always the risk of private data of citizens stored
in government serves being stolen.
Mobile Computing
Mobile
computing refers to a
variety of devices that allow people to access data and information from
wherever they are.
Benefits of Mobile Computing
a)
We can stay connected to all sources at all times.
b)
We can interact with a variety of users via the
Internet.
c)
We
can modify your mobile computing to your individual needs.
Features of Mobile Computing
a)
Easy to handle and carry these small devices.
b)
Ability to share data and collaboration between users.
c)
Data can be transferred easily between users.
d)
People can work from the comfort of any location they wish to
as long as the connection and the security concerns are properly factored.
The Internet of Things (IoT)
A
technology that connects all electronic devices together and prompts them to
exchange information without any human intervention.
The
term "The Internet of Things" was coined by Kevin Ashton in a
presentation to Proctor & Gamble in 1999.
Components of IoT
a)
Sensors/Devices - Sensors/Devices collect data from their
environment.
b)
Connectivity to Cloud - The sensors/devices can be connected through
Bluetooth, WiFi, Cellular etc.
c)
Data Processing - Software perform data processing on
cloud data to get a analyzed or computed data.
d)
User Interface - The analyzed or computed data is made useful
to the end user via and alert(email, text, notification).
Applications
of Internet of Things (IoT)
a)
Smart home
b)
Smart City
c)
Parking Sensors
d)
Connected Cars
e)
Activity Trackers
Advantage
of IOT
a)
Accessing information is easy.
b)
Communication becomes more transparent and easier.
c)
Transferring data packets over a network reduces both time
and money.
d)
It reduces human intervention and efficiency of services
Disadvantage
of IOT
a)
There is a huge risk of leakage of confidential data, when
sent over a network.
b)
A single loophole can put the entire system down, affecting
everyone.
c)
With automation, the need of human labor reduces drastically.
d)
We depend on the technology for the tiniest of tasks.
E-learning
E-learning is a
new concept of delivering digital contents in learner oriented environment
using information and communication technology (ICT).
Advantages
of e-learning:
a)
There is no any geographical limitation for learning.
b)
It is quite favorable for learner as it can happen at
any time and anywhere.
c)
It reduces or eliminates travel costs to attend
learning events.
d)
It reduces or eliminates need for classroom/instructor
infrastructure.
Disadvantages
of e-learning:
a)
Learners with low motivation or bad study habits may
fall behind
b)
Students may feel isolated from the instructor and
classmates
c)
Instructor may not always be available when students
are studying or need help
d)
Slow Internet connections or older computers may make
accessing course materials frustrating
Internet Banking
a
facility offered by banks and financial institutions that allow customers to
use banking services over the internet.
Customers
need not visit their bank’s branch office to avail each and every small
service.
Use
PC or laptop and internet connection to use this facility.
Kumari
Bank was the initiator of internet banking in Nepal. It started its
e-banking services in 2002.
Features of Internet Banking
a)
The customer can check the history of the transactions for a
given period by the concerned bank.
b)
Bank, statements, various types of forms, applications can be
downloaded.
c)
The customer can transfer funds, pay any kind of bill,
recharge mobiles, DTH connections, etc.
Mobile Banking
a)
Mobile banking is the act of making financial transactions on
a mobile device (cell phone, tablet, etc.).
b)
Download Mobile App or SMS system
c)
Inquiry based transactions such as balance inquiry,
transaction history, and transaction alert.
“Take the attitude of a
student, never be too big to ask questions, never know too much to learn
something new.”
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